Category: GM Notes
-
Prep Notes: The Celestial Job
I’m prepping a one-shot adventure for a group of friends this weekend. Follow along with my prep as I get ready to take my table on a heist to Mount Celestia.
-
Creating a Campaign One-Pager
I go through a process to prepare a one-page campaign overview for my players. Besides creating a concise campaign guide, this exercise focuses my thoughts on the player experience. I feel more prepared for our first session having done this exercise.
-
Campaign Prep: Choose Your Own Villain
I’m working on a new campaign for my play group. I want my players to choose not only their path towards a goal, but the goal itself. How can I prepare an engaging campaign while leaving the campaign’s villain TBD?
-
Session Reflection: D&D on a Backpacking Trip
I brought D&D on a summer backpacking jaunt. My first try running a TTRPG on the trail didn’t go so well, but I think next time will be better.
-
Session Reflection: At the Monongahelas of Madness
What I learned from running the one-shot At the Monongahelas of Madness: Introduce characters through action. Unusual character options make for unexpected solutions. No scene is uncuttable. When simplifying mechanics, stay simple.
-
Prep Notes: At the Monongahelas of Madness
At the Monongahelas of Madness is a one-shot adventure in which the players investigate a mysterious murder. I adapted 5E mechanics to fit the adventure and made a bunch of props.