Author: Alex Gray
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Alternity: A TTRPG from TSR’s Twilight
What can we learn from Alternity, the sci-fi system from the waning days of TSR? It’s a crunchy system that seems like a version of the d20 system from a parallel reality.
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Inspiration: the 5E Mechanic We Love to Change
Ever notice how every GM seems to run have their own take on inspiration in 5E? Let’s take a look at why 5E D&D’s inspiration system is unsatisfying and what we can do about it.
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Session Reflection: At the Monongahelas of Madness
What I learned from running the one-shot At the Monongahelas of Madness: Introduce characters through action. Unusual character options make for unexpected solutions. No scene is uncuttable. When simplifying mechanics, stay simple.
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Prep Notes: At the Monongahelas of Madness
At the Monongahelas of Madness is a one-shot adventure in which the players investigate a mysterious murder. I adapted 5E mechanics to fit the adventure and made a bunch of props.